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Bardworthy

Category: Designer Diaries

#4 – Building Characters, Part 2, the Attribute Matrix

Posted on January 29, 2026 by bardworthy

Last time I wrote a bit about how my frustration trying to build characters inspired the design of Bardworthy .  It seems only fair to continue by considering another character

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Designer Diaries Ability, Attribute Matrix, Character Creation, Complexity, Dungeons and Dragons Leave a comment

#3 – Building Characters, or How Can I Play MacGyver

Posted on January 9, 2026 by bardworthy

The start of a new year is always a good time for asking the important questions in life, so I have one for you: How would you build MacGyver in

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Designer Diaries Ability, Attribute Matrix, Character Creation, Character Idea, Class, Dungeons and Dragons, MacGyver Leave a comment

#2 – Bardworthy: The State of the Game at the End of 2025

Posted on December 25, 2025 by bardworthy

    As December closes around a chilly Christmas, it feels like a good moment to write about where Bardworthy is, how it got here, and where it’s headed next. 

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Designer Diaries Bardworthy, Design Philosophy, Momentary Troubles, Rainjoy Games, Storytelling, Strategic Planning Leave a comment

#1 – How Bardworthy Started

Posted on December 17, 2025 by bardworthy

    When I first started playing roleplaying games more than 30 years ago, I noticed a problem.  The games I played would talk about what the average person could

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Designer Diaries Average, Dice, Math, Mean, Mode, Verisimilitude Leave a comment

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