Last time I wrote a bit about how my frustration trying to build characters inspired the design of Bardworthy . It seems only fair to continue by considering another character
Category: Designer Diaries
The start of a new year is always a good time for asking the important questions in life, so I have one for you: How would you build MacGyver in
As December closes around a chilly Christmas, it feels like a good moment to write about where Bardworthy is, how it got here, and where it’s headed next.
When I first started playing roleplaying games more than 30 years ago, I noticed a problem. The games I played would talk about what the average person could